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So i did this dumb move, i was gonna install my bifury 5GHz bitcoin miner, but i needed to install a driver, but i chose the wrong section in the Zadig program.. so i chose my headset, HyperX Cloud 2, and i formated it as an USB, when it was an HID? i guess? is there anyone that could help me try to get my headset working again, as kingston couldnt support me in this, i got a new controller interface, but that didnt go as far as we thought, cause it will just recognize it as the same old one.. and say thats an USB and it wont show up ANYWHERE Please ask or answer if you need more info or if i just provided bad information...
I'm a noob and have a few questions that hopefully a seasoned veteran in this space can answer to help me get mining ether. My specs - RTX 2080 Super 8GB. Intel i7 7800x @ 3.5ghz. 16gb ram.
Is it worth mining ethereum using a pool on my rig?
Which pool is best for me as of today and what is the address I input into my start.bat file for claymore?
How long running the mining software before I saw any sort of meaningful result in my ether wallet
Can you play online games while the mining software is running or does that ruin chances of making any sort of progress.
What is considered a good hashrate?
Is inputting my wallet adress enough or must I have a 'miner name' - if so, how do I make a name and where do I put it?
Other factors -I'm in 'quarantine' for a few weeks so I use my pc daily anyway and power isnt much of a concern. I live in the UK, I own some bitcoin and ethereum already and thinking about adding to my ether (even by a little) by mining using the pc I aready use daily. Any help and suggestions are apprecaited! Thanks
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I've overclocked it to 5GHz using adaptive voltage at 1.29v, but looking at HWMonitor it stays at 5GHz and 1.29v at all times, pulling 40w at 50c during idle. Why does it not clock down? I'm on an Asus z390 mb. Edit: Apparently i had a bitcoin miner installed on my PC, as soon as i opened task manager a task named "Sound Mixer Utility" was utilizing 10% of my cpu and immediately dropped to 0% along with my cores dropping to 800 MHz. I was able to remove the executable.
Console gaming is hardly different from PC gaming, and much of what people say about PC gaming to put it above console gaming is often wrong.
I’m not sure about you, but for the past few years, I’ve been hearing people go on and on about PCs "superiority" to the console market. People cite various reasons why they believe gaming on a PC is “objectively” better than console gaming, often for reasons related to power, costs, ease-of-use, and freedom. …Only problem: much of what they say is wrong. There are many misconceptions being thrown about PC gaming vs Console gaming, that I believe need to be addressed. This isn’t about “PC gamers being wrong,” or “consoles being the best,” absolutely not. I just want to cut through some of the stuff people use to put down console gaming, and show that console gaming is incredibly similar to PC gaming. I mean, yes, this is someone who mainly games on console, but I also am getting a new PC that I will game on as well, not to mention the 30 PC games I already own and play. I’m not particularly partial to one over the other. Now I will mainly be focusing on the PlayStation side of the consoles, because I know it best, but much of what I say will apply to Xbox as well. Just because I don’t point out many specific Xbox examples, doesn’t mean that they aren’t out there.
“PCs can use TVs and monitors.”
This one isn’t so much of a misconception as it is the implication of one, and overall just… confusing. This is in some articles and the pcmasterrace “why choose a PC” section, where they’re practically implying that consoles can’t do this. I mean, yes, as long as the ports of your PC match up with your screen(s) inputs, you could plug a PC into either… but you could do the same with a console, again, as long as the ports match up. I’m guessing the idea here is that gaming monitors often use Displayport, as do most dedicated GPUs, and consoles are generally restricted to HDMI… But even so, monitors often have HDMI ports. In fact, PC Magazine has just released their list of the best gaming monitors of 2017, and every single one of them has an HDMI port. A PS4 can be plugged into these just as easily as a GTX 1080. I mean, even if the monitoTV doesn’t have HDMI or AV to connect with your console, just use an adaptor. If you have a PC with ports that doesn’t match your monitoTV… use an adapter. I don’t know what the point of this argument is, but it’s made a worrying amount of times.
“On PC, you have a wide range of controller options, but on console you’re stuck with the standard controller."
Are you on PlayStation and wish you could use a specific type of controller that suits your favorite kind of gameplay? Despite what some may believe, you have just as many options as PC. Want to play fighting games with a classic arcade-style board, featuring the buttons and joystick? Here you go! Want to get serious about racing and get something more accurate and immersive than a controller? Got you covered. Absolutely crazy about flying games and, like the racers, want something better than a controller? Enjoy! Want Wii-style motion controls? Been around since the PS3. If you prefer the form factor of the Xbox One controller but you own a PS4, Hori’s got you covered. And of course, if keyboard and mouse it what keeps you on PC, there’s a PlayStation compatible solution for that. Want to use the keyboard and mouse that you already own? Where there’s a will, there’s a way. Of course, these aren’t isolated examples, there are plenty of options for each of these kind of controllers. You don’t have to be on PC to enjoy alternate controllers.
“On PC you could use Steam Link to play anywhere in your house and share games with others.”
PS4 Remote play app on PC/Mac, PSTV, and PS Vita. PS Family Sharing. Using the same PSN account on multiple PS4s/Xbox Ones and PS3s/360s, or using multiple accounts on the same console. In fact, if multiple users are on the same PS4, only one has to buy the game for both users to play it on that one PS4. On top of that, only one of them has to have PS Plus for both to play online (if the one with PS Plus registers the PS4 as their main system). PS4 Share Play; if two people on separate PS4s want to play a game together that only one of them owns, they can join a Party and the owner of the game can have their friend play with them in the game. Need I say more?
“Gaming is more expensive on console.”
Part one, the Software This is one that I find… genuinely surprising. There’s been a few times I’ve mentioned that part of the reason I chose a PS4 is for budget gaming, only to told that “games are cheaper on Steam.” To be fair, there are a few games on PSN/XBL that are more expensive than they are on Steam, so I can see how someone could believe this… but apparently they forgot about disks. Dirt Rally, a hardcore racing sim game that’s… still $60 on all 3 platforms digitally… even though its successor is out.
See my point? Often times the game is cheaper on console because of the disk alternative that’s available for practically every console-available game. Even when the game is brand new. Dirt 4 - Remember that Dirt Rally successor I mentioned?
Yes, you could either buy this relatively new game digitally for $60, or just pick up the disk for a discounted price. And again, this is for a game that came out 2 months ago, and even it’s predecessor’s digital cost is locked at $60. Of course, I’m not going to ignore the fact that Dirt 4 is currently (as of writing this) discounted on Steam, but on PSN it also happens to be discounted for about the same amount. Part 2: the Subscription Now… let’s not ignore the elephant in the room: PS Plus and Xbox Gold. Now these would be ignorable, if they weren’t required for online play (on the PlayStation side, it’s only required for PS4, but still). So yes, it’s still something that will be included in the cost of your PS4 or Xbox One/360, assuming you play online. Bummer, right? Here’s the thing, although that’s the case, although you have to factor in this $60 cost with your console, you can make it balance out, at worst, and make it work out for you as a budget gamer, at best. As nice as it would be to not have to deal with the price if you don’t want to, it’s not like it’s a problem if you use it correctly. Imagine going to a new restaurant. This restaurant has some meals that you can’t get anywhere else, and fair prices compared to competitors. Only problem: you have to pay a membership fee to have the sides. Now you can have the main course, sit down and enjoy your steak or pasta, but if you want to have a side to have a full meal, you have to pay an annual fee. Sounds shitty, right? But here’s the thing: not only does this membership allow you to have sides with your meal, but it also allows you to eat two meals for free every month, and also gives you exclusive discounts for other meals, drinks, and desserts. Let’s look at PS Plus for a minute: for $60 per year, you get:
2 free PS4 games, every month
2 free PS3 games, every month
1 PS4/PS3 and Vita compatible game, and 1 Vita-only game, every month
Exclusive/Extended discounts, especially during the weekly/seasonal sales (though you don’t need PS Plus to get sales, PS Plus members get to enjoy the best sales)
access to online multiplayer
So yes, you’re paying extra because of that membership, but what you get with that deal pays for it and then some. In fact, let’s ignore the discounts for a minute: you get 24 free PS4 games, 24 free PS3 games, and 12 Vita only + 12 Vita compatible games, up to 72freegames every year. Even if you only one of these consoles, that’s still 24 free games a year. Sure, maybe you get games for the month that you don’t like, then just wait until next month. In fact, let’s look at Just Cause 3 again. It was free for PS Plus members in August, which is a pretty big deal. Why is this significant? Because it’s, again, a $60 digital game. That means with this one download, you’ve balanced out your $60 annual fee. Meaning? Every free game after that is money saved, every discount after that is money saved. And this is a trend: every year, PS Plus will release a game that balances out the entire service cost, then another 23 more that will only add icing to that budget cake. Though, you could just count games as paying off PS Plus until you hit $60 in savings, but still. All in all, PS Plus, and Xbox Gold which offers similar options, saves you money. On top of that, again, you don't need to have these to get discounts, but with these memberships, you get more discounts. Now, I’ve seen a few Steam games go up for free for a week, but what about being free for an entire month? Not to mention that; even if you want to talk about Steam Summer Sales, what about the PSN summer sale, or again, disc sale discounts? Now a lot of research and math would be needed to see if every console gamer would save money compared to every Steam gamer for the same games, but at the very least? The costs will balance out, at worst. Part 3, the Systems
Xbox and PS2: $299
Xbox 360 and PS3: $299 and $499, respectively
Xbox One and PS4: $499 and $399, respectively.
Rounded up a few dollars, that’s $1,000 - $1,300 in day-one consoles, just to keep up with the games! Crazy right? So called budget systems, such a rip-off. Well, keep in mind that the generations here aren’t short. The 6th generation, from the launch of the PS2 to the launch of the next generation consoles, lasted 5 years, 6 years based on the launch of the PS3 (though you could say it was 9 or 14, since the Xbox wasn’t discontinued until 2009, and the PS2 was supported all the way to 2014, a year after the PS4 was released). The 7th gen lasted 7 - 8 years, again depending on whether you count the launch of the Xbox 360 to PS3. The 8th gen so far has lasted 4 years. That’s 17 years that the console money is spread over. If you had a Netflix subscription for it’s original $8 monthly plan for that amount of time, that would be over $1,600 total. And let’s be fair here, just like you could upgrade your PC hardware whenever you wanted, you didn’t have to get a console from launch. Let’s look at PlayStation again for example: In 2002, only two years after its release, the PS2 retail price was cut from $300 to $200. The PS3 Slim, released 3 years after the original, was $300, $100-$200 lower than the retail cost. The PS4? You could’ve either gotten the Uncharted bundle for $350, or one of the PS4 Slim bundles for $250. This all brings it down to $750 - $850, which again, is spread over a decade and a half. This isn’t even counting used consoles, sales, or the further price cuts that I didn’t mention. Even if that still sounds like a lot of money to you, even if you’re laughing at the thought of buying new systems every several years, because your PC “is never obsolete,” tell me: how many parts have you changed out in your PC over the years? How many GPUs have you been through? CPUs? Motherboards? RAM sticks, monitors, keyboards, mice, CPU coolers, hard drives— that adds up. You don’t need to replace your entire system to spend a lot of money on hardware. Even if you weren’t upgrading for the sake of upgrading, I’d be amazed if the hardware you’ve been pushing by gaming would last for about 1/3 of that 17 year period. Computer parts aren’t designed to last forever, and really won’t when you’re pushing them with intensive gaming for hours upon hours. Generally speaking, your components might last you 6-8 years, if you’ve got the high-end stuff. But let’s assume you bought a system 17 years ago that was a beast for it’s time, something so powerful, that even if it’s parts have degraded over time, it’s still going strong. Problem is: you will have to upgrade something eventually. Even if you’ve managed to get this far into the gaming realm with the same 17 year old hardware, I’m betting you didn’t do it with a 17 year Operating System. How much did Windows 7 cost you? Or 8.1? Or 10? Oh, and don’t think you can skirt the cost by getting a pre-built system, the cost of Windows is embedded into the cost of the machine (why else would Microsoft allow their OS to go on so many machines). Sure, Windows 10 was a free upgrade for a year, but that’s only half of it’s lifetime— You can’t get it for free now, and not for the past year. On top of that, the free period was an upgrade; you had to pay for 7 or 8 first anyway. Point is, as much as one would like to say that they didn’t need to buy a new system every so often for the sake of gaming, that doesn’t mean they haven’t been paying for hardware, and even if they’ve only been PC gaming recently, you’ll be spending money on hardware soon enough.
“PC is leading the VR—“
Let me stop you right there. If you add together the total number of Oculus Rifts and HTC Vives sold to this day, and threw in another 100,000 just for the sake of it, that number would still be under the number of PSVR headsets sold. Why could this possibly be? Well, for a simple reason: affordability. The systems needed to run the PC headsets costs $800+, and the headsets are $500 - $600, when discounted. PSVR on the other hand costs $450 for the full bundle (headset, camera, and move controllers, with a demo disc thrown in), and can be played on either a $250 - $300 console, or a $400 console, the latter recommended. Even if you want to say that the Vive and Rift are more refined, a full PSVR set, system and all, could cost just over $100 more than a Vive headset alone. If anything, PC isn’t leading the VR gaming market, the PS4 is. It’s the system bringing VR to the most consumers, showing them what the future of gaming could look like. Not to mention that as the PlayStation line grows more powerful (4.2 TFLOP PS4 Pro, 10 TFLOP “PS5…”), it won’t be long until the PlayStation line can use the same VR games as PC. Either way, this shows that there is a console equivalent to the PC VR options. Sure, there are some games you'd only be able to play on PC, but there are also some games you'd only be able to play on PSVR. …Though to be fair, if we’re talking about VR in general, these headsets don’t even hold a candle to, surprisingly, Gear VR.
“If it wasn’t for consoles holding devs back, then they would be able to make higher quality games.”
This one is based on the idea that because of how “low spec” consoles are, that when a developer has to take them in mind, then they can’t design the game to be nearly as good as it would be otherwise. I mean, have you ever seen the minimum specs for games on Steam? GTA V
Actually, bump up all the memory requirements to 8 GBs, and those are some decent specs, relatively speaking. And keep in mind these are the minimum specs to even open the games. It’s almost as if the devs didn’t worry about console specs when making a PC version of the game, because this version of the game isn’t on console. Or maybe even that the consoles aren’t holding the games back that much because they’re not that weak. Just a hypothesis. But I mean, the devs are still ooobviously having to take weak consoles into mind right? They could make their games sooo much more powerful if they were PC only, right? Right? No. Not even close. iRacing
CPU: Intel Core i3, i5, i7 or better or AMD Bulldozer or better
Memory: 8 GB RAM
GPU: NVidia GeForce 2xx series or better, 1GB+ dedicated video memory / AMD 5xxx series or better, 1GB+ dedicated video memory
These are PC only games. That’s right, no consoles to hold them back, they don’t have to worry about whether an Xbox One could handle it. Yet, they don’t require anything more than the Multiplatform games. Subnautica
So what’s the deal? Theoretically, if developers don’t have to worry about console specs, then why aren’t they going all-out and making games that no console could even dream of supporting? Low-end PCs. What, did you think people only game on Steam if they spent at least $500 on gaming hardware? Not all PC gamers have gaming-PC specs, and if devs close their games out to players who don’t have the strongest of PCs, then they’d be losing out on a pretty sizable chunk of their potential buyers. Saying “devs having to deal with consoles is holding gaming back” is like saying “racing teams having to deal with Ford is holding GT racing back.” A: racing teams don’t have to deal with Ford if they don’t want to, which is probably why many of them don’t, and B: even though Ford doesn’t make the fastest cars overall, they still manage to make cars that are awesome on their own, they don’t even need to be compared to anything else to know that they make good cars. I want to go back to that previous point though, developers having to deal with low-end PCs, because it’s integral to the next point:
“PCs are more powerful, gaming on PC provides a better experience.”
This one isn’t so much of a misconception as it is… misleading. Did you know that according to the Steam Hardware & Software Survey (July 2017) , the percentage of Steam gamers who use a GPU that's less powerful than that of a PS4Slim’s GPU is well over 50%? Things get dismal when compared to the PS4 Pro (Or Xbox One X). On top of that, the percentage of PC gamers who own a Nvidia 10 series card is about 20% (about 15% for the 1060, 1080 and 1070 owners). Now to be fair, the large majority of gamers have CPUs with considerably high clock speeds, which is the main factor in CPU gaming performance. But, the number of Steam gamers with as much RAM or more than a PS4 or Xbox One is less than 50%, which can really bottleneck what those CPUs can handle. These numbers are hardly better than they were in 2013, all things considered. Sure, a PS3/360 weeps in the face of even a $400 PC, but in this day in age, consoles have definitely caught up. Sure, we could mention the fact that even 1% of Steam accounts represents over 1 million accounts, but that doesn’t really matter compared to the 10s of millions of 8th gen consoles sold; looking at it that way, sure the number of Nvidia 10 series owners is over 20 million, but that ignores the fact that there are over 5 times more 8th gen consoles sold than that. Basically, even though PCs run on a spectrum, saying they're more powerful “on average” is actually wrong. Sure, they have the potential for being more powerful, but most of the time, people aren’t willing to pay the premium to reach those extra bits of performance. Now why is this important? What matters are the people who spent the premium cost for premium parts, right? Because of the previous point: PCs don’t have some ubiquitous quality over the consoles, developers will always have to keep low-end PCs in mind, because not even half of all PC players can afford the good stuff, and you have to look at the top quarter of Steam players before you get to PS4-Pro-level specs. If every Steam player were to get a PS4 Pro, it would be an upgrade for over 60% of them, and 70% of them would be getting an upgrade with the Xbox One X. Sure, you could still make the argument that when you pay more for PC parts, you get a better experience than you could with a console. We can argue all day about budget PCs, but a console can’t match up to a $1,000 PC build. It’s the same as paying more for car parts, in the end you get a better car. However, there is a certain problem with that…
“You pay a little more for a PC, you get much more quality.”
The idea here is that the more you pay for PC parts, the performance increases at a faster rate than the price does. Problem: that’s not how technology works. Paying twice as much doesn’t get you twice the quality the majority of the time. For example, let’s look at graphics cards, specifically the GeForce 10 series cards, starting with the GTX 1050.
1.35 GHz base clock
2 GB VRAM
This is our reference, our basis of comparison. Any percentages will be based on the 1050’s specs. Now let’s look at the GTX 1050 Ti, the 1050’s older brother.
1.29 GHz base clock
4 GB VRAM
This is pretty good. You only increase the price by about 27%, and you get an 11% increase in floating point speed and a 100% increase (double) in VRAM. Sure you get a slightly lower base clock, but the rest definitely makes up for it. In fact, according to GPU boss, the Ti managed 66 fps, or a 22% increase in frame rate for Battlefield 4, and a 54% increase in mHash/second in bitcoin mining. The cost increase is worth it, for the most part. But let’s get to the real meat of it; what happens when we double our budget? Surely we should see a massive increase performance, I bet some of you are willing to bet that twice the cost means more than twice the performance. The closest price comparison for double the cost is the GTX 1060 (3 GB), so let’s get a look at that.
1.5 GHz base clock
3 GB VRAM
Well… not substantial, I’d say. About a 50% increase in floating point speed, an 11% increase in base clock speed, and a 1GB decrease in VRAM. For [almost] doubling the price, you don’t get much. Well surely raw specs don’t tell the full story, right? Well, let’s look at some real wold comparisons. Once again, according to GPU Boss, there’s a 138% increase in hashes/second for bitcoin mining, and at 99 fps, an 83% frame rate increase in Battlefield 4. Well, then, raw specs does not tell the whole story! Here’s another one, the 1060’s big brother… or, well, slightly-more-developed twin.
1.5 GHz base clock
6 GB VRAM
Seems reasonable, another $50 for a decent jump in power and double the memory! But, as we’ve learned, we shouldn’t look at the specs for the full story. I did do a GPU Boss comparison, but for the BF4 frame rate, I had to look at Tom’s Hardware (sorry miners, GPU boss didn’t cover the mHash/sec spec either). What’s the verdict? Well, pretty good, I’d say. With 97 FPS, a 79% increase over the 1050— wait. 97? That seems too low… I mean, the 3GB version got 99. Well, let’s see what Tech Power Up has to say... 94.3 fps. 74% increase. Huh. Alright alright, maybe that was just a dud. We can gloss over that I guess. Ok, one more, but let’s go for the big fish: the GTX 1080.
1.6 GHz base clock
8 GB VRAM
That jump in floating point speed definitely has to be something, and 4 times the VRAM? Sure it’s 5 times the price, but as we saw, raw power doesn’t always tell the full story. GPU Boss returns to give us the run down, how do these cards compare in the real world? Well… a 222% (over three-fold) increase in mHash speed, and a 218% increase in FPS for Battlefield 4. That’s right, for 5 times the cost, you get 3 times the performance. Truly, the raw specs don’t tell the full story. You increase the cost by 27%, you increase frame rate in our example game by 22%. You increase the cost by 83%, you increase the frame rate by 83%. Sounds good, but if you increase the cost by 129%, and you get a 79% (-50% cost/power increase) increase in frame rate. You increase it by 358%, and you increase the frame rate by 218% (-140% cost/power increase). That’s not paying “more for much more power,” that’s a steep drop-off after the third cheapest option. In fact, did you know that you have to get to the 1060 (6GB) before you could compare the GTX line to a PS4 Pro? Not to mention that at $250, the price of a 1060 (6GB) you could get an entire PS4 Slim bundle, or that you have to get to the 1070 before you beat the Xbox One X. On another note, let’s look at a PS4 Slim…
800 MHz base clock
8 GB VRAM
…Versus a PS4 Pro.
911 MHz base clock
8 GB VRAM
128% increase in floating point speed, 13% increase in clock speed, for a 25% difference in cost. Unfortunately there is no Battlefield 4 comparison to make, but in BF1, the frame rate is doubled (30 fps to 60) and the textures are taken to 11. For what that looks like, I’ll leave it up to this bloke. Not to even mention that you can even get the texture buffs in 4K. Just like how you get a decent increase in performance based on price for the lower-cost GPUs, the same applies here. It’s even worse when you look at the CPU for a gaming PC. The more money you spend, again, the less of a benefit you get per dollar. Hardware Unboxed covers this in a video comparing different levels of Intel CPUs. One thing to note is that the highest i7 option (6700K) in this video was almost always within 10 FPS (though for a few games, 15 FPS) of a certain CPU in that list for just about all of the games. …That CPU was the lowest i3 (6100) option. The lowest i3 was $117 and the highest i7 was $339, a 189% price difference for what was, on average, a 30% or less difference in frame rate. Even the lowest Pentium option (G4400, $63) was often able to keep up with the i7. The CPU and GPU are usually the most expensive and power-consuming parts of a build, which is why I focused on them (other than the fact that they’re the two most important parts of a gaming PC, outside of RAM). With both, this “pay more to get much more performance” idea is pretty much the inverse of the truth.
“The console giants are bad for game developers, Steam doesn't treat developers as bad as Microsoft or especially Sony.”
Now one thing you might’ve heard is that the PS3 was incredibly difficult for developers to make games for, which for some, fueled the idea that console hardware is difficult too develop on compared to PC… but this ignores a very basic idea that we’ve already touched on: if the devs don’t want to make the game compatible with a system, they don’t have to. In fact, this is why Left 4 Dead and other Valve games aren’t on PS3, because they didn’t want to work with it’s hardware, calling it “too complex.” This didn’t stop the game from selling well over 10 million units worldwide. If anything, this was a problem for the PS3, not the dev team. This also ignores that games like LittleBigPlanet, Grand Theft Auto IV, and Metal Gear Solid 4 all came out in the same year as Left 4 Dead (2008) on PS3. Apparently, plenty of other dev teams didn’t have much of a problem with the PS3’s hardware, or at the very least, they got used to it soon enough. On top of that, when developing the 8th gen consoles, both Sony and Microsoft sought to use CPUs that were easier for developers, which included making decisions that considered apps for the consoles’ usage for more than gaming. On top of that, using their single-chip proprietary CPUs is cheaper and more energy efficient than buying pre-made CPUs and boards, which is far better of a reason for using them than some conspiracy about Sony and MS trying to make devs' lives harder. Now, console exclusives are apparently a point of contention: it’s often said that exclusive can cause developers to go bankrupt. However, exclusivity doesn’t have to be a bad thing for the developer. For example, when Media Molecule had to pitch their game to a publisher (Sony, coincidentally), they didn’t end up being tied into something detrimental to them. Their initial funding lasted for 6 months. From then, Sony offered additional funding, in exchange for Console Exclusivity. This may sound concerning to some, but the game ended up going on to sell almost 6 million units worldwide and launched Media Molecule into the gaming limelight. Sony later bought the development studio, but 1: this was in 2010, two years after LittleBigPlanet’s release, and 2: Media Molecule seem pretty happy about it to this day. If anything, signing up with Sony was one of the best things they could’ve done, in their opinion. Does this sound like a company that has it out for developers? There are plenty of examples that people will use to put Valve in a good light, but even Sony is comparatively good to developers.
“There are more PC gamers.”
The total number of active PC gamers on Steam has surpassed 120 million, which is impressive, especially considering that this number is double that of 2013’s figure (65 million). But the number of monthly active users on Xbox Live and PSN? About 120 million (1, 2) total. EDIT: You could argue that this isn't an apples-to-apples comparison, sure, so if you want to, say, compare the monthly number of Steam users to console? Steam has about half of what consoles do, at 67 million. Now, back to the 65 million total user figure for Steam, the best I could find for reference for PlayStation's number was an article giving the number of registered PSN accounts in 2013, 150 million. In a similar 4-year period (2009 - 2013), the number of registered PSN accounts didn’t double, it sextupled, or increased by 6 fold. Considering how the PS4 is already at 2/3 of the number of sales the PS3 had, even though it’s currently 3 years younger than its predecessor, I’m sure this trend is at least generally consistent. For example, let’s look at DOOM 2016, an awesome faced-paced shooting title with graphics galore… Of course, on a single platform, it sold best on PC/Steam. 2.36 million Steam sales, 2.05 million PS4 sales, 1.01 million Xbox One sales. But keep in mind… when you add the consoles sales together, you get over 3 million sales on the 8th gen systems. Meaning: this game was best sold on console. In fact, the Steam sales have only recently surpassed the PS4 sales. By the way VG charts only shows sales for physical copies of the games, so the number of PS4 and Xbox sales, when digital sales are included, are even higher than 3 million. This isn’t uncommon, by the way. Even with the games were the PC sales are higher than either of the consoles, there generally are more console sales total. But, to be fair, this isn’t anything new. The number of PC gamers hasn’t dominated the market, the percentages have always been about this much. PC can end up being the largest single platform for games, but consoles usually sell more copies total. EDIT: There were other examples but... Reddit has a 40,000-character limit.
This isn’t to say that there’s anything wrong with PC gaming, and this isn’t to exalt consoles. I’m not here to be the hipster defending the little guy, nor to be the one to try to put down someone/thing out of spite. This is about showing that PCs and consoles are overall pretty similar because there isn’t much dividing them, and that there isn’t anything wrong with being a console gamer. There isn’t some chasm separating consoles and PCs, at the end of the day they’re both computers that are (generally) designed for gaming. This about unity as gamers, to try to show that there shouldn’t be a massive divide just because of the computer system you game on. I want gamers to be in an environment where specs don't separate us; whether you got a $250 PS4 Slim or just built a $2,500 gaming PC, we’re here to game and should be able to have healthy interactions regardless of your platform. I’m well aware that this isn’t going to fix… much, but this needs to be said: there isn’t a huge divide between the PC and consoles, they’re far more similar than people think. There are upsides and downsides that one has that the other doesn’t on both sides. There’s so much more I could touch on, like how you could use SSDs or 3.5 inch hard drives with both, or that even though PC part prices go down over time, so do consoles, but I just wanted to touch on the main points people try to use to needlessly separate the two kinds of systems (looking at you PCMR) and correct them, to get the point across. I thank anyone who takes the time to read all of this, and especially anyone who doesn’t take what I say out of context. I also want to note that, again, thisisn’t “anti-PC gamer.” If it were up to me, everyone would be a hybrid gamer. Cheers.
New to the mining game and Nicehash, advice please
Hey guys, I'm very new to the game of coin mining and selling hashing power (about a month in so far). I ran [email protected] for years on my previous GPU's and CPU's and I think that's a great cause and use of otherwise idle hardware. With that said, I also like money :) I'm looking for some help in optimizing my system, managing transactions and understanding tax implications. Background/Specs: -GTX 1080 Ti (EVGA SC2 Hybrid, OC'd a bit, max temp 52C) -Intel 6700k @ 4.5GHz -NiceHash Miner v126.96.36.199 (I tried V2 in Alpha a few weeks ago and had issues) -$0.056 per kWh -Max 500 Watt draw at the wall using kill-a-watt (includes monitor, router, printer, etc.) -Currently using Coinbase as my wallet When I started a few weeks ago, I was making nearly $9 per day... I know this is due to the Bitcoin price swings and uncertainty of crypto in general recently. I use my PC for gaming and other stuff probably around 6 hours per week and mine the rest of the time. So far I've made about .1 BTC ($260) which I certainly can't complain about. My CPU is running about 200 H/s on CryptoNight. I tried tweaking a bit per https://github.com/nicehash/NiceHashMinewiki/Notes-and-hints-on-CPU-mining by enabling locked pages but didn't see any bump in performance. I'm only seeing 40% - 60% utilization on cores/threads. As I'm typing this I'm pulling down about $0.39 per day. Any other idea for bumping performance here? My 1080ti is pulling around $4 ~ $6 per ($5.25 on Lbry as I type this). Are these #'s reasonable, anything I should be doing settings wise? Finally, taxes. I have another job... assume I should be reporting these NiceHash BTC deposits as income. I see Coinbase has a transaction history which shoes my BTC deposits and $ value at the time. What can I write off? Only my GPU was purchased this year, the rest of the hardware was already in place. My PC hardware assets, power, internet, office space, etc. are being used 162 out of 168 hours per week (96%). Thanks! Edit: corrected weekly usage
In GTA Singeplayer or Multiplayer I have about 60-70 FPS and in FiveM i have about 20-25 FPS. I think this launcher is optimized 0 or still bitcoin miner? :) My specs: Intel i3 4160 @3.5GHz dual core, 4 threads. RX 550 Sapphire OC Edition 8 GB DDR3 RAM
I first learned of Bitcoin in 2010, installed the client and got my first bitcoin from The Bitcoin Faucet. Thank you Gavin, I assume it was your property. I fell down the rabbit hole after reading Satoshi's paper (read it about 10 times so far. It gets better each time). I enabled bitcoind's mining feature on my home CPU (and possibly my work machine) and managed to solo mine a block. At the time, they were worth about $0.50 ea. A few months later, and zero blocks found, I compiled some code that allowed me to mine using my nVidia GPU. Still no blocks. Welcome slush pool! Bitcoins were flowing again (about 1/week). At this point, I figured I could make some money at this (price ~$1.00), so I spent $170 on an ATI GPU (about 10 times faster than the nVidia). Difficulty was increasing, people were building huge GPU rigs - I wasn't one of them. I bought a few coins through MtGox and a few more with paypal. But for the most part, I was happy getting about 1BTC/week on my ATI card. I wasn't ready to spend my "real" money just yet. I "invested" some assets on GLBSE and put it into a mining company called BITBOND. Was feeling pretty good until GLBSE was shut down and lost 50% of what I invested. I guess Bitcoin Savings and Trust (BST) was a bad idea. But, hey we're just playing around with digital tokens. No worries, I could afford to lose it - maybe $200 worth at the time. Live and learn. Bitcoin velocity started to increase with Eric's Satoshi Dice and Charlie's BitInstant. Up to $28... Have to buy more. Crash! Back to $2.00 and bailed. Lost another $200.00. In 2012, I made some paper wallets and gifted all my family members some BTC for x-mas. They were worth about $13/BTC. I still keep an eye on the accounts with watch only addresses on Blockchain.info. Paper wallets were created with Diceware and Amir's sx/libbitcoin, pen and paper. GPU mining was puttering out, so I spent $300 on a BFL 5GHz ASIC with paypal. I received mine in July of 2013, mined 2 BTC over two weeks, then sold it for $350 on ebay. The mined coins were worth about $300, so I doubled my money. The difficulty increases went lunar, and that BFL miner never mined another full bitcoin. Sorry e-bay buyer. My mining days were over and Coinbase came online. Since then, I've been lazily buying $50/week using Coinbase's recurring buy feature. All the way up to $1200 and all the way back down to $170. I've been here before. Each time though, I have more coins than I had before - and that's all that matters to me. Bitcoin's not made me rich. I'm not driving a Ferrari with BITCOIN plates... yet. I'm only in as much as I can afford to lose. It's been a fun ride. To all the people and companies mentioned, and to all of you building the future, Thank You.
Hi guys. I have a dell optiplex 7010 that i fitted with a 1050ti and a 500w psu. I have been having some problems, fairly recently, about my gpu in idle. I don't think it's a hardware problem, I think it's something to do with drivers or a gpu background task. When I don't touch my mouse or keyboard for 5 minutes, MSI Afterburner will show that my gpu usage will jump from 0% to 100%. The temperature jumps from 30 degrees so around 65. When i mouse my mouse evn a fraction of an inch or press a key, it immediately stops and hops back down 0% and slowly back to 30 degrees. I haven't had this problem recently. It came about after a church retreat that I went to. Before I left, I shut the pc down and flipped the psu switch on the back so that nobody would use my pc while I was gone. When I turned it on, I gamed for a bit, and then started watching netflix. I left MSI Afterburner up in my other monitor, and after a couple minutes of watching i heard my fan rev and apparently my gpu was at 100%. I don't know whats causing this; In task manager, it says that .4 percent of my GPU is being used in idle. That makes me think its either an MSI afterburner glitch, or a deceptive program / virus. The only thing I could think of is a bitcoin miner. It would only mine when I'm not actively using my pc.I looked in my program files and appdata, and fold an old bitcoin mining software that I used a while ago. I deleted it completely, but it still happens. I turned off "BTC-Miner" on startup in task manager, but that didn't help either. So far i've been shutting my pc down all the way when I'm not using, but sometimes I want to use background tasks like ebonus.gg or download a game overnight. So, what's happening? What should I do? CPU:Intel i5 3570 @3.5GHz MB: Dell Optiplex 7010 Native MB RAM: Patriot Viper 8gb (2x 4gb) SSD: Intel 480gb SSD HDD: WD 1TB HDD BLUE GPU: EVGA GTX GeForce 1050 ti sc 4gb Case: Dell optiplex 7010 Native Case PSU: EVGA 500w 80+ PSU Thanks, John
[USA-FL][H] Chromebox with Kodi, Apple Laptop, Windows netbook, HP Microservers, Android tablet, Cell Phones, 3d Printers, Xbox 360, Other misc items. [W] Paypal, Google Wallet
I have a bunch of different items for sale. All items do not include shipping. Please PM me your zip and I will calculate shipping. I will consider best offer on anything. I will also consider trades however I do not need anything specific so would prefer cash. I have prices listed for Paypal. I prefer google wallet and will deduct paypal fees. All items come in original box. If you would like any additional pictures please let me know. I also have available a $50 Google Play Credit that I am looking to sell for $40 Google Wallet Only. Must be activated by tomorrow (31st). Will send code via PM right after payment. Chromebox
Chromebox with Kodi installed - $160 each 3 available. They are all brand new. I have it setup to boot to Kodi. No addons or extras preinstalled (But can install on own) just Kodi. I find these much faster and more stable then android.
Zotac Zbox with Kodi installed - $200 Dual core Intel Atom with Nvidia ION Video, 2gb memory, 32gb SSD, Bluray reader, Card Reader, HDMI and optical audio out. I have kodi installed on it now but can install windows or linux as you choose. I had this as a media streamer on my tv. Worked great.
ASUS EeeBook X205TA 11.6" Laptop with 2GB RAM 32GB Flash - $150 This laptop is Like New. I purchased to install Linux on and find out wifi on board is not compatible with linux. I did finally get arch installed but wound up getting something that was more compatible. Currently has Windows 10 installed and updated.
Macbook Pro - $700 13" Aluminum Macbook Pro Model MD101LL/A Includes 2 AC adapters and Orange hard plastic spec case. 2.5ghz Core i5 Processor, Upgraded to 16 gb ram, Upgraded 320gb 7200rpm Hard drive (for data), Upgraded 120gb SSD for the OS (Due to 2 Hard drives, the dvd drive has been removed but is included)
FlashForge Creator Pro - $850 Each I just completely ran through and cleaned both printers. I have tested both with Abs and Pla with a few various prints. Each will come with a new roll of Abs filament. All parts are included and printers are fully functional. (2 available)
(Activated Power Saver function within Nvidia Inspector)
Hi guys, posted this over on the Nvidiahelp but thought i would post here too... any suggestions. Currently running an EVGA 980 SC and the card is now running at load with nothing open, any idea what might be causing this to happen? I have reinstalled Nvidia drivers the latest version and reinstalled the EVGA software (was still at load with this uninstalled). Brother seems to think its a Bitcoin Miner. Image of EVGA Precision X : http://imgur.com/oH0Hjo6  If anybody has any suggestion that would be great because i am at a loss at the moment... Thanks.
Just the weirdest, most inexplicable sht I've ever dealt with in a rig. [PC, blackscreening, semi-random]
Hi all. I'm utterly, utterly baffled. Stumped. Bemused. Befuddled. Bamboozled. I cannot explain this. At all. I crash on my desktop, often (but not always) while opening Chrome. Crash can be 1m after boot, or 4 hours after boot. Machine blackscreens, stops responding, doesn't send anything to the monitor or respond to scroll lock or capslock. Fairly standard - but I do NOT crash if there's a game running. Literally can run GW2 for as long as I need to, or warframe, or Titanfall, and it's solid as a rock. I've arranged an RMA for my GPU as it's the most recent addition to the sytem (25 Feb 2014) and it was blackscreening on wake (but with a responsive PC/keyboard and the media server was still up), but I'm stumped. I've never seen anything like this. What causes a rig to blackscreen when browsing or opening explorer, but doesn't have ANY problems when it's running high end games at max rez? 2500k @ 4.5GHz R9 290 4GB Factory OC 700W Seasoninc PSU 1 SSD (OS + Games) 2 HDD (Stuff) Midrange Gigabyte mobo, nothign special 8GB DDR3 @ 1600MHz Win 8 64 Bit etc etc. EDIT: Memtest results are in. No problems found. Ran for 8 hours, zero errors. http://imgur.com/wDBxVES Ran MS Defender, no viruses found. Instaleld Avast, turned off MS Defender, full scan, no viruses found. Ran MWAB: Files Detected: 11 D:\Media\Downloads\cgminer-3.8.5-windows.7z (PUP.Optional.Cgminer) -> Quarantined and deleted successfully. D:\Media\Downloads\DuplicateCleaner_setup (1).exe (PUP.Optional.OpenCandy) -> Quarantined and deleted successfully. D:\Media\Downloads\DuplicateCleaner_setup.exe (PUP.Optional.OpenCandy) -> Quarantined and deleted successfully. D:\Media\Downloads\FileBot-setup.exe (PUP.Optional.OpenCandy) -> Quarantined and deleted successfully. D:\Media\Downloads\guiminer-scrypt_win32_binaries_v0.03.zip (PUP.BitCoinMiner) -> Quarantined and deleted successfully. D:\Media\Downloads\pooler-cpuminer-2.3.2-win64.zip (Riskware.BitcoinMiner) -> Quarantined and deleted successfully. D:\Media\Downloads\cgminer-3.8.5-windows\cgminer.exe (PUP.Optional.Cgminer) -> Quarantined and deleted successfully. D:\Media\Downloads\cpuminer\minerd.exe (Riskware.BitcoinMiner) -> Quarantined and deleted successfully. D:\Media\Downloads\LTC_minerz\poclbm.exe (Trojan.BtcMiner.TS) -> Quarantined and deleted successfully. D:\Media\Downloads\LTC_minerz\cgminer\cgminer.exe (PUP.BitCoinMiner) -> Quarantined and deleted successfully. D:\Media\Downloads\LTC_minerz\stratumproxy\mining_proxy.exe (PUP.Proxy.BCM) -> Quarantined and deleted successfully. Nuked 'em. Wonder if I have (or hopefully had) a malware issue. GW2 is running in the background and it's still not crashed... Ideas anyone? Am thinking about ordering a new CPU/Mobo and seeing if that fixes it - next on the list (after another crash) is going to be a W8 re-install. OS re-installed and BIOS updated, still crashes. Definitely hardware. Definitely not RAM, definitely not storage (SSD or HDD). Crashes still independent of load - but most common when clicking on something (Firefox, Chrome or Evernote for example). So the candicate list as far as I can work out is: CPU (moderately likely, though stressing with linpack or OCCT or prime does not cause crashes, and it's happy while playing GW2) mobo (happy while gaming, unhappy when asked to execute a crappy little prgraom like Chrome. Weird? gotta be unlikely) PSU - Feeling like this is a likely candidate. GPU - but doesn't crash when rendering ~100 players at max res in GW2. Soooooo.... can anyone think of a thing to test next? Final edit: running on the onboard GPU on mah telly. Flawless, no crashes at all. I think it's the GPU, the 2D processing chip or whatever must've been borked. Recap: new GPU, no crashes. All is now good!
I've been playing a variety of games recently, and until tonight I've had no problem running pretty much anything I could ever want on high or max settings. As of around 10:00 tonight, all of my games, no matter their graphical intensity, and many regular PC apps and programs, have absolutely tanked in performance. Where I was getting 1080p, 60fps in nearly every game maxed out JUST THIS AFTERNOON, I'm now struggling to get 30. I've gotten the error "Nvidia display driver stopped responding and has recovered" once, while benchmarking Forza 6 Apex. I did the same benchmark around 3 PM on May 8, and it clocked 55fps stable on Ultra. Later (around 11PM May 8), it struggled to hold down a stable 30fps. Same thing in Rocket League, which yesterday (May 7) I played at 60fps maxed out, tonight had framerates all over the place, with no stable FPS ever manifesting, at any graphical settings. What could be causing this? Here's my rig specs: CPU: Intel Core i7 4870HQ @2.5Ghz idle, Turbo up to 3.9Ghz GPU: NVIDIA Geforce GTX 970M 6GB RAM: 16GB DDR3 HDD: 2TB (at around 42% capacity, most of my games are stored here) SSD: 120GB (at around 95% capacity, which didn't happen until recently. Much of the occupied space I can't seem to account for.) I looked in Task Manager, and System and Compressed Memory has gobbled up a full 33% of my RAM and a chunk of my CPU as well (it varies widely). Opening the file location for the process takes me to System32, the program is ntoskrnl.exe, which is as far as I can tell a system app. There's apparently a memory leak issue with that executable, but I have no way of resolving it. Google searches have revealed that I may be looking at a BitcoinMiner Trojan, but 3 separate antivirus apps (MalwareBytes, McAffee, and HitmanPro) all came up empty. I've thought about manually going through my system but I'm not sure where to look for something like that. I did find 7 or 8 .tmp files in my Temp folder in AppData/Local, all created at exactly the same time (8:12 PM on May 7, right after I stopped playing to go to the gym), which is apparently a marker of such a Trojan. The March/April 2016 Windows 10 Update devastated my file system. I lost almost all my device drivers, including Wi-Fi Adapter and GPU. I've recovered all of what I lost since that happened, and I haven't had any noticeable issues from that.
[TROUBLESHOOTING] Is my GTX 970 ok or could it be an underlying problem?
So my Gigabyte GTX 970 G1 Gaming came in 2 days ago. After I installed the drivers from the disk, I booted up Borderlands TPS, pumped up the settings and noticed a significant increase in performance from my previous dual HD 7850's, no screen stutter etc. However, after I installed the latest drivers and updated the other software provided (Nvidia Experience & Gigabyte OC Guru?), something doesn't seem right. Borderlands now has huge stutter to the point where it's unplayable, League of Legends ran better with my previous GPUs, and Skyrim is about the same or worse than with my previous GPUs. Did I mess up something when updating everything, or maybe I missed some settings? Could it be something else like my hard drive? Other software messing with performance? I really don't know what to do here. If there's any other useful information I can provide, please let me know where to get that information. Here's my build if it helps. This should be slaying anything thrown at it, or so I thought... Edit: I ran a boot time scan and it took a loooong time, however it detected some nasty malware/virus/???. I can't remember the exact name of the file, but it had keywords like bitcoin and miner. Perhaps this was leeching off my GPU? I don't know but I removed it and after the scan was finished, everything is running MUCH better. I had also used DDU to remove any old drivers that were still on the computer and reinstalled everything just to make sure. I've only tested Borderlands and League so far and both run extremely well. PCPartPicker part list / Price breakdown by merchant
[Build Ready] It's been a long time coming...(Canada)
I just purchased two of the following parts over the weekend as His & Hers mid-level gaming/coding computers for my wife and I. It's basically a Tier 1 config from Hardware Revolution, combined with some left over parts we had on hand. Everything was purchased through NCIX (with price match) to save on shipping, except for the Sapphires (Newegg) and the monitors (Amazon). I've been using a 10" netbook for the past few years and we've been sharing that as our sole computer since the family PC died about eight months ago. We're itching to get back into gaming! My biggest concern is our choice of graphics card. With bitcoin miners to contend with, the unusually higher price of the R7 265 makes me think I should have stretched for a 660 instead. This setup was already pushing our budgetary limits though and if we spent another $30 on a card it would have been doubled for both machines. We've been out of the gaming scene for so long that I'm not sure what we'll be playing; probably source games, Assassins Creed, WoW and similar genres/titles. As for productivity, they'll be used for surfing, web development, Linux stuff, video processing and photo editing. I'll do a follow up once they're both ready. Thanks for any feedback or tips. PCPartPicker part list / Price breakdown by merchant / Benchmarks
Hey guys, I'm gonna use this build for gaming and given the shortage of parts in Bulgaria (and the prices - which are quite the bummer for me) I've chosen these parts for my build. Currently I have a 1680x1050 monitor (think that's 780p) and hoping to upgrade but I don't think that will be any soon. I've already purchased R9 290 second hand for a cheap price - was used as a BitCoin miner. I'm planning to overclock in the future so I'll replace the stock cooler of the CPU with Evo 212 (in future, no money atm). That's why I'm getting the k version of 4690. Here's the build - any thougths? Edit: I think the PSU is a lil overkill, but can't grab the 750W version (being bought out pre-e-e-e-ty fast here) PCPartPicker part list / Price breakdown by merchant
I finished everything, installed windows, installed mobo drivers, all's fine and dandy, except for my graphics card, which just won't play along. Installing the drivers has been a real pain in my arse, I kept getting this error message with AMD catalyst: 'application install install package failure'. I think I finally got it to install properly when I went ahead and deleted every folder in my registry that had AMD or ATI in the name, downloaded and installed (this)[http://support.amd.com/en-us/download/desktop?os=Windows%207%20-%2064] without my card plugged into the socket (this time I didn't get the error message). When I plugged the card back into the pc and booted, however, it still doesn't work. It lights up and its fans spin, but I can't get a display out of it. I really think it might be dead (especially since I bought it pre-owned from Overclockers UK, and apparently the Lightning 290x cards were widely used and worn out by Bitcoin miners). Here's why I think it's dead:
It doesn't show up in device manager when it's plugged in, my old AMD 6700 card shows up just fine
I actually used to be able to get a display out of it the first couple of times I booted into Windows, but then suddenly in the middle of a bootup it just went black and never came back on.
The LEDs that used to light up when it was working are different to the LEDs that light up now: I used to get blue LEDs on the backplate, but they don't light up anymore. I can't find any information on what the blue LEDs actually indicate though
I tried putting the card in a different PCIe slot to check if it was the mobo at fault, but it still didn't work.
The 3 possibilities I can see are:
This is a software problem
Graphics card is toast
My PSU is somehow failing/ can't handle my graphics card (it is a power-intensive GPU, but I've got a 750W PSU (albeit one with kind of mixed reviews))\
[Build Help] Looking to build a new gaming rig, but I've been out of the loop for a little while.
Alright, so it's been a while since my gaming PC was up and running (Virus installed a Bitcoin miner which completely burned out my GPU) and I'm now looking to get access to my games and be back up and running. I've got a little part-list together of what I'd need, but I've been a little out of the loop, so I'd like a second look at the part-list to figure if there's anything I could replace for minimal-to-low performance cost for a cheaper option. PCPartPicker part list / Price breakdown by merchant
This was my first build from last summer when I first got into PC gaming. I didn't have any peripherals at the time and managed to get this build in at just under 1000. I cracked open my case to do some dusting and figured I would snap a few pictures and finally post it. Pictures here The biggest money savers for me was the fact that I live near a microcenter for their CPU/MOBO combo, and I picked up a used 280X from a bitcoin miner on ebay that has performed flawlessly. If I could do it over I think I would have gotten a smaller and better rated PSU and added an SSD, but overall I could not be happier with it's performance. PCPartPicker part list / Price breakdown by merchant
New build suddenly freezing after several days of working, never freezes while gaming, mostly while internet browsing.
I got some new core components for my computer on black friday and put it all together a couple weeks ago (approximately the 15th). I used a few old components from my previous build. Fresh install of Windows on my new SSD. The motherboard caused a problem initially that I fixed. There are two screws that jut out from the motherboard in the back and touch the case, shorting it out. So I used electrical tape to tape some anti-static plastic to the part of the case where the screws touch (in case that is relevent info). Several days ago (About the 20th or 21st) I started getting freezes. Total dead locks. But almost only while browsing the internet. Once while using my tablet with Corel Painter, I went afk and found it had frozen. I've also had a couple locks while on the desktop or something. Never while playing games though (except for Papers, Please...perhaps because it is very much not graphically intense?). Went through 6 hour sessions of Bioshock Infinite, Civ 5, Counter Strike: Global Offense, and no freezes. I thought I could alt-tab while I had a game running to circumvent the freezes, but after a long CS:GO session, I alt-tabbed to fix a volume issue in skype and got a freeze. Usually after my computer has just been started for the day, it'll take a while (45 mins-1hr or maybe more) before I get a freeze from just browsing the internet. But sometimes I'll get a freeze after 10 minutes or so. I've ruled out heat issues, as my GPU and CPU haven't been about 30C when these freezes happen. My IT brother-in-law has been helping me, he had me run Memtest, and I got no errors after a couple passes. We thought there may have been a bitcoin miner, but it seemed to be a red herring. I ran AV scans with Microsoft Security Essentials and Comodo. I ran Malware Bytes. All came up clean. His last suggestion is to reinstall Windows, which I don't really want to do. Things I've downloaded that may have affected this: I downloaded Corel Draw, realized what I wanted was Corel Painter, deleted Draw and downloaded Painter. I also downloaded Microsoft Office but it didn't seem to crack properly. I deleted them all after I started getting freezes, but I suppose if something malicious came with them, it wouldn't be that simple to get rid of it... So I really hope someone here can help me and offer up a suggestion that works before I give in and reinstall Windows. Specs: Windows 7 Ultimate AMD FX-8320 8-core 3.5ghz CPU 12gb G.Skill RAM nVidia GTX 660 GPU SanDisk 256gb SSD ASUS M5A97 LE R2.0 motherboard 500w PSU Tl;DR: New build, worked fine for about a week, started experiencing mysterious dead locks a few days ago, but never while I'm gaming. Mostly while internet browsing, or once while using tablet on (cracked) Corel Painter, a few times on desktop. Iwillbuyyouredditgoldifyoufixthis
I'm having a bit of difficulty finding good information on mining if you don't have an AMD 6950, lol. I'm not buying a new system, I have one. An [email protected] (40 hours p95 custom blend stable), 2200mhz CL7 RAM, and a GTX 460 (929mhz). I believe I pay about $0.11 kwh ([email protected]$116, [email protected]$109). I'm interested in just running litecoin mining (or whatever is most money) during idle, sleeping, etc, or even when I'm not doing anything intensive like gaming or benchmarking, like when I'm on reddit. I know there's info on i7-3770K bitcoin hashrate... not much, I haven't really found it, I'm sure it's out there, but there's definitely nothing on an overclocked i7, much less one at 5ghz. How would I even figure out my hash rate? What cpu miner is there out there? Would it be better to use a gpu miner with my 460? I know, I should just buy a 6950 and stfu, but I'm just looking into this stuff, I'll be sure to get a 6950 if I like what I see with just my cpu or gpu at the moment. I have a rosewill capstone 550w modular, i know efficiency means something. My CPU consumes around 200w of power on full load (yes, my ivy bridge).
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